In our final project, we successfully imported the tilt brush texture in the Unity, coded a cut scene animation and make it move with the pre-designed pathway. And we also built several demos that successfully using the accelerometer in the phone to control the movement of the objects, and using the event trigger plus vibration sensor to make a vibration effect of the phone. But they were just not working with the tilt brush scene.
My mainly contribution is creating pathfollower script and event trigger.
We tried different methods such as attach the game object to the tilt brush object, but we can not add event trigger on it. It is a little pity that we did not achieve the 100% effects we want. We will keep trying to solve this problem.
Thank you Rui. I didn’t know AR would be so interesting before this course. I will keep playing with it!